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310 of 317 humans found the following review helpful.
Fun product with misleading commercials…
By Ethan D Van Vorst
After seeing the commercials on TV I saw this toy (a grown up toy, in my case) down at Wallyworld and picked one up after I saw the fantastic price. For the paltry price of $25 I could fly my Havoc mini-chopper around furniture, take off and land on tables, buzz family members with high speed flybys, and drive the family pets nuts. My conclusions regarding the Havoc are more or less dissimilar than what’s portrayed on TV though. I’ve never delved into RC aircraft before, something I’ve always wanted to do but always viewed as an “expensive hobby” that I could always take up later on in life when I had more time and cash to spend on it. But the Havoc was exceedingly somewhat priced so I figured “what the heck” and purchased one.
The Havoc itself is exceedingly lightweight and breathtakingly durable. So lasting that even after catastrophic collisions with solid objects (walls, furniture, family members, etc) the little thing shrugs it off and keeps on flying without so much as a mark on the rotors. And so long as there isn’t a breeze in the prompt area it’s also rather agile.
The controls are very rudimentary for such a machine, and if you’ve ever employed an RC car controller you’ll be dealing with much the same thing here. The left toggle is your collective, which moves the Havoc up and down. The right toggle controls yaw, fundamentally your steering. Technically there must be a control toggle for pitch (forward/backward movement) and others have commented that it’s absence detracted from the product. I agree to a sure extent, but will also say that it’s tough sufficient attempting to control the Havoc with the two provided, so I grasp why it’s not there. Along with this is an adjustment for trim, as well as a 3 channel selector switch so that up to 3 dissimilar Havocs may be flying in the same airspace without the choppers getting confused signals.
The Havoc has various difficultnesses which prevent it from achieving the critcally good rating I *want* to give it. For starters, in spite of there being a controller, the Havoc is nearly *uncontrollable*. The controls, as they are, are hyper-sensitive, peculiarly the yaw/direction control. The unit will take off and may be finagled to hover in place for various moments before it constantly begins it’s random exploration of whatsoever room you’re in. Use of the direction control results in bizarre spinning of the helicopter, and as far as I may discern, don’t have any use at all. The Havoc does move more or less forward as it goes, but again, without any realistic control of left/right, this means you’re ultimately going to run into something as the Havoc spills to the floor. Others have complained in regards to the short duration of the battery (I think the fine print on the back of the box says 6 minutes, even though I think 4 minutes is a more realistic figure) though I may see no other way of somewhat increasing battery power duration without substantially increasing the weight of the helicopter itself, which would nullify everything it advertises.
The bottom line here is that you end up with a helicopter that does not behave as portrayed on TV. You have one that goes up and down and may hover pretty well, but that will at last behave in response more to the air currents in the room more than the input from your controller. Still, it’s a lot of fun and is an exceedingly rugged little helicopter and will amuse you for hours at a time!
113 of 113 people found the following review helpful.
Unbelievably addicting.
By Brian Doyle
These helicopters are fantastic. The quality of construction is superb (meaning they may crash a lot and keep going) and they are fabulously fun to fly. I can’t believe a good deal of of the less-than-perfect reviews I’ve seen here, peculiarly the complaints that they are hard to fly. I suspect numerous of these folks were hoping to be Airwolf/Blue Thunder as soon as they opened the box. It doesn’t work like that. Here are a lot of tips:
There is an altitude control and a left/right control only. There is no means for making the helicopter go forward right out of the box. In order to make them go forward you have to add a little bit of weight to the end of the nose so the helicopter dips down a little bit in the front. There are a few stick-on pads included in the box just for this intention but I’ve found they’re not rather sufficient weight. I add all three pads centered on the bottom in regards to a half-inch beneath the nose and then a little extra weight (half a little paperclip or a little wire) taped right to the tip of the nose. Too much weight and it’ll go forward too fast. Experiment to see what you like best. I’d commend getting comfortable with hovering and trim before you add anything altho (and be sure to read the instructions for galore great tips).
The helicopter when to a complete degree charged is closely too powerful. Once it runs for a minute or so the battery power drops off a tiny bit and flight becomes a *lot* more stable. Be patient.
It takes a *really* fine touch on the controls, working both at the same time, to get solid, consistent flight and you’ll only get that with a lot of practice. I’d say most persons may get good in in regards to 6 full charge/fly cycles if they have a great deal of RC plane flying experience, perhaps 8 if you have no prior experience. This helicopter is lasting sufficient for you to learn on just do not forget to *NOT* try to fly out of approaching crashes. Instead just kill the power and let it drop, you’ll do a lot less harm to the chopper that way. Also, there is a tendency to want to move your body one way or the other when you think the chopper ought to go in a dissimilar direction (especially if it starts to get near a wall, I’ve seen my wife jerk the controller to the left or the right in a panic). If you find yourself doing this (because you’re *really* getting into it
, do not forget that they fly on IR not radio so you need (for the most part) to keep the controller pointed at the helicopter. If you jerk it away it won’t do anything other than reduce the signal to the chopper which will give you less control. In exercise altho we haven’t actually noticed any IR signal loss so perhaps it isn’t that big of a deal.
We have six of these amongst me, my kids, my Dad and my brother. We may all fly any of them with the skill shown in the Air Hogs mercantile in my living room, which is with regards to 15′x15′x12′, so I believe any person may get in truth good with these if you just exercise (and it’s tons of fun so it won’t be a problem). If you have kids less than 10 years old you will probably want to show them how to be genuinely tame with the controls. Of course if they play video games they’re in all probability already in truth good at that kind of thing.
You can’t go faulty with one of these for cheap amusement but be careful, they’re addicting. It’s *really* easy to get hooked and want to go out and buy all three (which is what I did, sigh, my wife had to have her own too
122 of 125 humans found the following review helpful.
Extra outstanding fun with slight modification…
By Barnaby Dorfman
I’ve in truth been enjoyiong my helicopter, but it unquestionably takes a heap of time to learn and finesse to control. It’s very sensible to slight movements on the controller. I was having a hard time getting it to move forward until I added a great deal of weight to the front of the nose. I tried a few things, including a dime, which caused it to zoom forward and hit the walls before I could turn it. Then it tried taping bits of aluminum foil to the front, adding bit by bit until I got the right amount of forward motion. Now I may drive it around the house with outstanding control. The best toy I’ve purchased for under $[...] in a long time!
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